//
//  TYBulletCollisionToTarget.h
//  AngerDragon
//
//  Created by gaotime_macbook_2 on 11-12-20.
//  Copyright 2011 __MyCompanyName__. All rights reserved.
//

#import <UIKit/UIKit.h>

/// 子弹碰撞到目标物, (如果是敌人子弹, 就要发生爆炸了, 如果是player子弹, 可能会减少伤害值)
@protocol TYEnemyBulletCollisionToTarget

@required
- (void) bulletCollisionToTarget;
@end
